> For the complete documentation index, see [llms.txt](https://polars-armoury.gitbook.io/polars-armoury-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://polars-armoury.gitbook.io/polars-armoury-docs/weapons/melee-pack-v2/qs-esx-inventory-guide.md).

# QS/ESX Inventory Guide

### <mark style="color:red;">**STEP 1 - Install the weapon file**</mark>

* Download the weapon file from your <mark style="color:green;">**CFX KEY**</mark>
* Then place it into your server folder (e.g resources) or  your preferred directory
* Make sure to <mark style="color:green;">**ENSURE**</mark> the weapon pack and <mark style="color:green;">**RESTART**</mark> your server

### <mark style="color:red;">**STEP 2 - Place the images**</mark>&#x20;

Place the images found in the "images" folder  in **\[/**<mark style="color:green;">**qs-inventory/html/images**</mark>**]**

### <mark style="color:red;">**STEP 3 - Add Items**</mark>

<mark style="color:$info;">**Copy and paste this code in**</mark> <mark style="color:green;">**\[/**</mark>**qs-inventory/shared/items.lua**<mark style="color:green;">**]**</mark>

```lua
    -- Polars Armoury Melee V2 Weapons

    ['weapon_badmintonbat'] =  {
        ['name'] =  'weapon_badmintonbat',
        ['label'] =  'Badminton Bat',
        ['weight'] =  150,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_badmintonbat.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A lightweight bat, originally for badminton, now a weapon.'
    },
    ['weapon_bbsword'] =  {
        ['name'] =  'weapon_bbsword',
        ['label'] =  'Blackbeard Sword',
        ['weight'] =  350,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_bbsword.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A sword used by the notorious pirate, Blackbeard.'
    },
    ['weapon_bluesaber'] =  {
        ['name'] =  'weapon_bluesaber',
        ['label'] =  'Blue Saber',
        ['weight'] =  250,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_bluesaber.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A glowing blue saber, powerful and agile in combat.'
    },
    ['weapon_boltcutters'] =  {
        ['name'] =  'weapon_boltcutters',
        ['label'] =  'Bolt Cutters',
        ['weight'] =  400,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_boltcutters.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'Heavy-duty bolt cutters, useful for cutting through metal and defense.'
    },
    ['weapon_boxcutter'] =  {
        ['name'] =  'weapon_boxcutter',
        ['label'] =  'Box Cutter',
        ['weight'] =  100,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_boxcutter.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A small, sharp box cutter, perfect for precise cuts.'
    },
    ['weapon_broom'] =  {
        ['name'] =  'weapon_broom',
        ['label'] =  'Broom',
        ['weight'] =  200,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_broom.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A regular broom, repurposed as a weapon.'
    },
    ['weapon_chainknuckle'] =  {
        ['name'] =  'weapon_chainknuckle',
        ['label'] =  'Chain Knuckle',
        ['weight'] =  120,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_chainknuckle.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A brutal weapon combining knuckles with a chain for extra damage.'
    },
    ['weapon_chainsawsword'] =  {
        ['name'] =  'weapon_chainsawsword',
        ['label'] =  'Chainsaw Sword',
        ['weight'] =  500,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_chainsawsword.png',
        ['unique'] =  true,
        ['useable'] =  false,
        ['description'] =  'A sword with chainsaw teeth, highly effective but dangerous to wield.'
    },
    ['weapon_cobbsbat'] =  {
        ['name'] =  'weapon_cobbsbat',
        ['label'] =  'Cobbs Bat',
        ['weight'] =  250,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_cobbsbat.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A baseball bat with a unique design, named after the infamous Cobb.'
    },
    ['weapon_cricketbat'] =  {
        ['name'] =  'weapon_cricketbat',
        ['label'] =  'Cricket Bat',
        ['weight'] =  280,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_cricketbat.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A sturdy cricket bat, perfect for smashing through defenses.'
    },
    ['weapon_devilsfork'] =  {
        ['name'] =  'weapon_devilsfork',
        ['label'] =  'Devil\'s Fork',
        ['weight'] =  300,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_devilsfork.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A pitchfork with a menacing design, used for piercing and prodding.'
    },
    ['weapon_diamondaxe'] =  {
        ['name'] =  'weapon_diamondaxe',
        ['label'] =  'Diamond Axe',
        ['weight'] =  340,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_diamondaxe.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'An axe made of diamond, extremely durable and sharp.'
    },
    ['weapon_diamondpickaxe'] =  {
        ['name'] =  'weapon_diamondpickaxe',
        ['label'] =  'Diamond Pickaxe',
        ['weight'] =  360,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_diamondpickaxe.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A pickaxe with a diamond tip, effective for mining and combat.'
    },
    ['weapon_diamondsword'] =  {
        ['name'] =  'weapon_diamondsword',
        ['label'] =  'Diamond Sword',
        ['weight'] =  320,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_diamondsword.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A sword made of diamond, incredibly strong and sharp.'
    },
    ['weapon_drill'] =  {
        ['name'] =  'weapon_drill',
        ['label'] =  'Drill',
        ['weight'] =  300,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_drill.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A power tool repurposed as a weapon, can drill through most materials.'
    },
    ['weapon_elsword'] =  {
        ['name'] =  'weapon_elsword',
        ['label'] =  'Elsword',
        ['weight'] =  280,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_elsword.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A mystical sword with a mysterious origin, known for its sharpness.'
    },
    ['weapon_flamethrower'] =  {
            ['name'] =  'weapon_flamethrower',
            ['label'] =  'Flamethrower',
            ['weight'] =  600,
            ['type'] =  'weapon',
            ['ammotype'] = 'AMMO_FLAMETHROWER',
            ['image'] =  'weapon_flamethrower.png',
            ['unique'] =  false,
            ['useable'] =  true,
            ['description'] =  'A weapon that spews flames, incinerating anything in its path.'
        },
    ['weapon_glassshank'] =  {
        ['name'] =  'weapon_glassshank',
        ['label'] =  'Glass Shank',
        ['weight'] =  80,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_glassshank.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A sharp piece of glass, fashioned into a shank for close combat.'
    },
    ['weapon_greensaber'] =  {
        ['name'] =  'weapon_greensaber',
        ['label'] =  'Green Saber',
        ['weight'] =  250,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_greensaber.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A glowing green saber, offering both elegance and lethality.'
    },
    ['weapon_halberd'] =  {
        ['name'] =  'weapon_halberd',
        ['label'] =  'Halberd',
        ['weight'] =  420,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_halberd.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A long-handled weapon with a blade on one end, perfect for both cutting and thrusting.'
    },
    ['weapon_katar'] =  {
        ['name'] =  'weapon_katar',
        ['label'] =  'Katar',
        ['weight'] =  180,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_katar.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A traditional weapon with a blade attached to a handle, known for its quick strikes.'
    },
    ['weapon_lightbluesaber'] =  {
        ['name'] =  'weapon_lightbluesaber',
        ['label'] =  'Light Blue Saber',
        ['weight'] =  250,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_lightbluesaber.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A saber with a light blue glow, striking a balance between speed and power.'
    },
    ['weapon_longsword'] =  {
        ['name'] =  'weapon_longsword',
        ['label'] =  'Longsword',
        ['weight'] =  300,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_longsword.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A classic longsword, known for its balance and reach.'
    },
    ['weapon_maulsaber'] =  {
        ['name'] =  'weapon_maulsaber',
        ['label'] =  'Maul Saber',
        ['weight'] =  270,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_maulsaber.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A saber with a maul design, offering both precision and power in battle.'
    },
    ['weapon_nailgun'] =  {
        ['name'] =  'weapon_nailgun',
        ['label'] =  'Nailgun',
        ['weight'] =  340,
        ['type'] =  'weapon',
        ['ammotype'] = 'AMMO_NAIL',
        ['image'] =  'weapon_nailgun.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A construction tool turned weapon, fires nails with deadly accuracy.'
    },
    ['weapon_pan'] =  {
        ['name'] =  'weapon_pan',
        ['label'] =  'Pan',
        ['weight'] =  200,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_pan.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A common kitchen pan, now repurposed as a makeshift weapon.'
    },
    ['weapon_pimpcane'] =  {
        ['name'] =  'weapon_pimpcane',
        ['label'] =  'Pimp Cane',
        ['weight'] =  150,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_pimpcane.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A stylish cane, more than just a fashion statement—it can be used in combat too.'
    },
    ['weapon_pinksaber'] =  {
        ['name'] =  'weapon_pinksaber',
        ['label'] =  'Pink Saber',
        ['weight'] =  250,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_pinksaber.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A saber with a pink glow, strikingly elegant yet deadly.'
    },
    ['weapon_plunger'] =  {
        ['name'] =  'weapon_plunger',
        ['label'] =  'Plunger',
        ['weight'] =  150,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_plunger.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A simple plunger, repurposed as an unconventional weapon.'
    },
    ['weapon_poolstick'] =  {
        ['name'] =  'weapon_poolstick',
        ['label'] =  'Pool Stick',
        ['weight'] =  200,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_poolstick.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A sturdy pool stick, perfect for striking opponents from a distance.'
    },
    ['weapon_purplesaber'] =  {
        ['name'] =  'weapon_purplesaber',
        ['label'] =  'Purple Saber',
        ['weight'] =  250,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_purplesaber.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A glowing purple saber, elegant and deadly in combat.'
    },
    ['weapon_razorblade'] =  {
        ['name'] =  'weapon_razorblade',
        ['label'] =  'Razor Blade',
        ['weight'] =  50,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_razorblade.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A small but extremely sharp razor blade, used for precise cuts.'
    },
    ['weapon_redkatana'] =  {
        ['name'] =  'weapon_redkatana',
        ['label'] =  'Red Katana',
        ['weight'] =  300,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_redkatana.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A katana with a red blade, both sharp and intimidating.'
    },
    ['weapon_redsaber'] =  {
        ['name'] =  'weapon_redsaber',
        ['label'] =  'Red Saber',
        ['weight'] =  250,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_redsaber.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A glowing red saber, powerful and intimidating in battle.'
    },
    ['weapon_robotgauntlet'] =  {
        ['name'] =  'weapon_robotgauntlet',
        ['label'] =  'Robot Gauntlet',
        ['weight'] =  300,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_robotgauntlet.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A mechanical gauntlet, capable of delivering powerful punches.'
    },
    ['weapon_rubberchicken'] =  {
        ['name'] =  'weapon_rubberchicken',
        ['label'] =  'Rubber Chicken',
        ['weight'] =  100,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_rubberchicken.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A comical rubber chicken, it might not seem like much, but it can pack a punch.'
    },
    ['weapon_saw'] =  {
        ['name'] =  'weapon_saw',
        ['label'] =  'Saw',
        ['weight'] =  320,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_saw.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A sharp saw, intended for cutting through wood, but it works on other materials too.'
    },
    ['weapon_scalpel'] =  {
        ['name'] =  'weapon_scalpel',
        ['label'] =  'Scalpel',
        ['weight'] =  50,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_scalpel.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A precise surgical tool, designed for cutting with accuracy.'
    },
    ['weapon_spanner'] =  {
        ['name'] =  'weapon_spanner',
        ['label'] =  'Spanner',
        ['weight'] =  250,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_spanner.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A heavy spanner, useful for both construction and destruction.'
    },
    ['weapon_spikedcricketbat'] =  {
        ['name'] =  'weapon_spikedcricketbat',
        ['label'] =  'Spiked Cricket Bat',
        ['weight'] =  400,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_spikedcricketbat.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A cricket bat with spikes, turning a sports item into a deadly weapon.'
    },
    ['weapon_stool'] =  {
        ['name'] =  'weapon_stool',
        ['label'] =  'Stool',
        ['weight'] =  350,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_stool.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A sturdy stool, repurposed as an improvised weapon.'
    },
    ['weapon_surgicalsaw'] =  {
        ['name'] =  'weapon_surgicalsaw',
        ['label'] =  'Surgical Saw',
        ['weight'] =  180,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_surgicalsaw.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A specialized saw used in surgeries, sharp enough to cut through bone.'
    },
    ['weapon_tennisracket'] =  {
        ['name'] =  'weapon_tennisracket',
        ['label'] =  'Tennis Racket',
        ['weight'] =  200,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_tennisracket.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A lightweight tennis racket, can be used for more than just sports.'
    },
    ['weapon_toothbrushshank'] =  {
        ['name'] =  'weapon_toothbrushshank',
        ['label'] =  'Toothbrush Shank',
        ['weight'] =  40,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_toothbrushshank.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A sharpened toothbrush, makeshift yet dangerous in close quarters.'
    },
    ['weapon_walkingstick'] =  {
        ['name'] =  'weapon_walkingstick',
        ['label'] =  'Walking Stick',
        ['weight'] =  180,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_walkingstick.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A sturdy walking stick, helpful for support but can be used for defense.'
    },
    ['weapon_warhammer'] =  {
        ['name'] =  'weapon_warhammer',
        ['label'] =  'Warhammer',
        ['weight'] =  500,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_warhammer.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A massive warhammer, capable of delivering devastating blows.'
    },
    ['weapon_whitesaber'] =  {
        ['name'] =  'weapon_whitesaber',
        ['label'] =  'White Saber',
        ['weight'] =  250,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_whitesaber.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A glowing white saber, combining elegance with lethal force.'
    },
    ['weapon_wrench'] =  {
        ['name'] =  'weapon_wrench',
        ['label'] =  'Wrench',
        ['weight'] =  300,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_wrench.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A heavy wrench, useful for mechanical work and as an improvised weapon.'
    },
    ['weapon_yellowsaber'] =  {
        ['name'] =  'weapon_yellowsaber',
        ['label'] =  'Yellow Saber',
        ['weight'] =  250,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_yellowsaber.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A glowing yellow saber, bright and deadly in the right hands.'
    },
    ['weapon_zkvtwo'] =  {
        ['name'] =  'weapon_zkvtwo',
        ['label'] =  'Zombie Knife v2',
        ['weight'] =  300,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_zkvtwo.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A vicious knife designed to look like something out of a horror movie, made for close combat.'
    },
    ['weapon_barbell'] =  {
        ['name'] =  'weapon_barbell',
        ['label'] =  'Barbell',
        ['weight'] =  800,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_barbell.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A heavy barbell, usually for lifting weights, but it can be a devastating weapon.'
    },
    ['weapon_dumbell'] =  {
        ['name'] =  'weapon_dumbell',
        ['label'] =  'Dumbell',
        ['weight'] =  400,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_dumbell.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A small but heavy dumbbell, easy to swing and can deal serious damage.'
    },
    ['weapon_skateboard'] =  {
        ['name'] =  'weapon_skateboard',
        ['label'] =  'Skateboard',
        ['weight'] =  400,
        ['type'] =  'weapon',
        ['ammotype'] = nil,
        ['image'] =  'weapon_skateboard.png',
        ['unique'] =  false,
        ['useable'] =  true,
        ['description'] =  'A small but heavy Skateboard, easy to swing and can deal serious damage.'
    },
    ['flamethrower_ammo'] = {
        ['name'] = 'flamethrower_ammo',
        ['label'] = 'Flamethrower ammo',
        ['weight'] = 200,
        ['type'] = 'item',
        ['image'] = 'flamethrower_ammo.png',
        ['unique'] = false,
        ['useable'] = true,
        ['shouldClose'] = true,
        ['combinable'] = nil,
        ['object'] = 'prop_ld_ammo_pack_01',
        ['description'] = 'Ammo for Flamethrower'
    },
    ['nail_ammo'] = {
        ['name'] = 'nail_ammo',
        ['label'] = 'Nail ammo',
        ['weight'] = 200,
        ['type'] = 'item',
        ['image'] = 'nail_ammo.png',
        ['unique'] = false,
        ['useable'] = true,
        ['shouldClose'] = true,
        ['combinable'] = nil,
        ['object'] = 'prop_ld_ammo_pack_01',
        ['description'] = 'Ammo for NailGun'
    },
    ['w_pi_nailgun_mag1'] = {
        ['name'] = 'w_pi_nailgun_mag1',
        ['label'] = 'Nailgun Clip',
        ['weight'] = 1000,
        ['type'] = 'item',
        ['image'] = 'w_pi_nailgun_mag1.png',
        ['unique'] = false,
        ['useable'] = true,
        ['shouldClose'] = true,
        ['combinable'] = nil,
        ['rare'] = 'common', -- epic, legendary, common
        ['description'] = 'Nailgun Default Clip'
    },

    ['w_pi_nailgun_mag2'] = {
        ['name'] = 'w_pi_nailgun_mag2',
        ['label'] = 'Nailgun Drum',
        ['weight'] = 1000,
        ['type'] = 'item',
        ['image'] = 'w_pi_nailgun_mag2.png',
        ['unique'] = false,
        ['useable'] = true,
        ['shouldClose'] = true,
        ['combinable'] = nil,
        ['rare'] = 'epic', -- epic, legendary, common
        ['description'] = 'Nailgun Drum'
    },

```

### <mark style="color:red;">**STEP 4 - Config Weapons**</mark>

<mark style="color:$info;">**Copy and paste this code in**</mark> <mark style="color:green;">**\[\qs-inventory\shared\weapons.lua]**</mark>**&#x20;**<mark style="color:$info;">**where the configuration weapons is**</mark>

```lua
    -- Polars Armoury Melee V2 Weapons

    [`weapon_nailgun`] = {
        name = 'weapon_nailgun',
        label = 'Nailgun',
        weapontype = 'Pistol',
        ammotype = 'AMMO_NAIL',
        damagereason = 'Pierced / Shot'
    },

    [`weapon_badmintonbat`] = {
        name = 'weapon_badmintonbat',
        label = 'Badminton Bat',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned'
    },

    [`weapon_bbsword`] = {
        name = 'weapon_bbsword',
        label = 'Black Beard Sword',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Decapitated'
    },

    [`weapon_bluesaber`] = {
        name = 'weapon_bluesaber',
        label = 'Blue Saber',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Cut'
    },

    [`weapon_boltcutters`] = {
        name = 'weapon_boltcutters',
        label = 'Bolt Cutters',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Crushed / Sliced'
    },

    [`weapon_boxcutter`] = {
        name = 'weapon_boxcutter',
        label = 'Box Cutter',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Cut'
    },

    [`weapon_broom`] = {
        name = 'weapon_broom',
        label = 'Broom',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned'
    },

    [`weapon_chainknuckle`] = {
        name = 'weapon_chainknuckle',
        label = 'Chain Knuckle',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned / Punched'
    },

    [`weapon_chainsawsword`] = {
        name = 'weapon_chainsawsword',
        label = 'Chainsaw Sword',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Eviscerated / Cut'
    },

    [`weapon_cobbsbat`] = {
        name = 'weapon_cobbsbat',
        label = 'Cobbs Bat',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned'
    },

    [`weapon_cricketbat`] = {
        name = 'weapon_cricketbat',
        label = 'Cricket Bat',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned'
    },

    [`weapon_devilsfork`] = {
        name = 'weapon_devilsfork',
        label = 'Devils Fork',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Impaled / Stabbed'
    },

    [`weapon_diamondaxe`] = {
        name = 'weapon_diamondaxe',
        label = 'Diamond Axe',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Chopped / Decapitated'
    },

    [`weapon_diamondpickaxe`] = {
        name = 'weapon_diamondpickaxe',
        label = 'Diamond Pickaxe',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Impaled / Stabbed'
    },

    [`weapon_diamondsword`] = {
        name = 'weapon_diamondsword',
        label = 'Diamond Sword',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Decapitated'
    },

    [`weapon_drill`] = {
        name = 'weapon_drill',
        label = 'Drill',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Drilled / Pierced'
    },

    [`weapon_elsword`] = {
        name = 'weapon_elsword',
        label = 'El Sword',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Cut'
    },

    [`weapon_flamethrower`] = {
        name = 'weapon_flamethrower',
        label = 'Flamethrower',
        weapontype = 'Heavy Weapons',
        ammotype = 'AMMO_FLAMETHROWER',
        damagereason = 'Burned / Incinerated'
    },

    [`weapon_glassshank`] = {
        name = 'weapon_glassshank',
        label = 'Glass Shank',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Stabbed / Cut'
    },

    [`weapon_greensaber`] = {
        name = 'weapon_greensaber',
        label = 'Green Saber',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Cut'
    },

    [`weapon_halberd`] = {
        name = 'weapon_halberd',
        label = 'Halberd',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Impaled / Slashed'
    },

    [`weapon_katar`] = {
        name = 'weapon_katar',
        label = 'Katar',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Stabbed / Slashed'
    },

    [`weapon_lightbluesaber`] = {
        name = 'weapon_lightbluesaber',
        label = 'Light Blue Saber',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Cut'
    },

    [`weapon_longsword`] = {
        name = 'weapon_longsword',
        label = 'Longsword',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Decapitated'
    },

    [`weapon_maulsaber`] = {
        name = 'weapon_maulsaber',
        label = 'Maul Saber',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Crushed'
    },

    [`weapon_pan`] = {
        name = 'weapon_pan',
        label = 'Pan',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned'
    },

    [`weapon_pimpcane`] = {
        name = 'weapon_pimpcane',
        label = 'Pimp Cane',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned'
    },

    [`weapon_pinksaber`] = {
        name = 'weapon_pinksaber',
        label = 'Pink Saber',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Cut'
    },

    [`weapon_plunger`] = {
        name = 'weapon_plunger',
        label = 'Plunger',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned'
    },

    [`weapon_poolstick`] = {
        name = 'weapon_poolstick',
        label = 'Pool Stick',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned'
    },

    [`weapon_purplesaber`] = {
        name = 'weapon_purplesaber',
        label = 'Purple Saber',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Cut'
    },

    [`weapon_razorblade`] = {
        name = 'weapon_razorblade',
        label = 'Razor Blade',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Cut'
    },

    [`weapon_redkatana`] = {
        name = 'weapon_redkatana',
        label = 'Red Katana',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Decapitated'
    },

    [`weapon_redsaber`] = {
        name = 'weapon_redsaber',
        label = 'Red Saber',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Cut'
    },

    [`weapon_robotgauntlet`] = {
        name = 'weapon_robotgauntlet',
        label = 'Robot Gauntlet',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Crushed / Punched'
    },

    [`weapon_rubberchicken`] = {
        name = 'weapon_rubberchicken',
        label = 'Rubber Chicken',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned'
    },

    [`weapon_saw`] = {
        name = 'weapon_saw',
        label = 'Saw',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Sliced / Cut'
    },

    [`weapon_scalpel`] = {
        name = 'weapon_scalpel',
        label = 'Scalpel',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Cut'
    },

    [`weapon_spanner`] = {
        name = 'weapon_spanner',
        label = 'Spanner',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned'
    },

    [`weapon_spikedcricketbat`] = {
        name = 'weapon_spikedcricketbat',
        label = 'Spiked Cricket Bat',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned / Impaled'
    },

    [`weapon_stool`] = {
        name = 'weapon_stool',
        label = 'Stool',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned'
    },

    [`weapon_surgicalsaw`] = {
        name = 'weapon_surgicalsaw',
        label = 'Surgical Saw',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Sliced / Cut'
    },

    [`weapon_tennisracket`] = {
        name = 'weapon_tennisracket',
        label = 'Tennis Racket',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned'
    },

    [`weapon_toothbrushshank`] = {
        name = 'weapon_toothbrushshank',
        label = 'Toothbrush Shank',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Stabbed / Shanked'
    },

    [`weapon_walkingstick`] = {
        name = 'weapon_walkingstick',
        label = 'Walking Stick',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned'
    },

    [`weapon_warhammer`] = {
        name = 'weapon_warhammer',
        label = 'Warhammer',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Crushed / Bludgeoned'
    },

    [`weapon_whitesaber`] = {
        name = 'weapon_whitesaber',
        label = 'White Saber',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Cut'
    },

    [`weapon_wrench`] = {
        name = 'weapon_wrench',
        label = 'Wrench',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Bludgeoned'
    },

    [`weapon_yellowsaber`] = {
        name = 'weapon_yellowsaber',
        label = 'Yellow Saber',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Cut'
    },

    [`weapon_zkvtwo`] = {
        name = 'weapon_zkvtwo',
        label = 'Zombie Knife v2',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Slashed / Stabbed'
    },

    [`weapon_barbell`] = {
        name = 'weapon_barbell',
        label = 'Barbell',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Crushed / Bludgeoned'
    },

    [`weapon_dumbell`] = {
        name = 'weapon_dumbell',
        label = 'Dumbell',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Crushed / Bludgeoned'
    },

    [`weapon_skateboard`] = {
        name = 'weapon_skateboard',
        label = 'Skateboard',
        weapontype = 'Melee',
        ammotype = nil,
        damagereason = 'Crushed / Bludgeoned'
    },

```

### <mark style="color:red;">**STEP 5 - Durability Config**</mark>

<mark style="color:$info;">**Copy and paste this code in**</mark> <mark style="color:green;">**\[\qs-inventory\config\weapons.lua]**</mark>**&#x20;**<mark style="color:$info;">**where the durability configuration is**</mark>

```lua
    -- Polars Armoury Melee V2 Weapons

    weapon_badmintonbat = 0.10,
    weapon_bbsword = 0.15,
    weapon_bluesaber = 0.20,
    weapon_boltcutters = 0.25,
    weapon_boxcutter = 0.10,
    weapon_broom = 0.05,
    weapon_chainknuckle = 0.15,
    weapon_chainsawsword = 0.30,
    weapon_cobbsbat = 0.20,
    weapon_cricketbat = 0.20,
    weapon_devilsfork = 0.25,
    weapon_diamondaxe = 0.30,
    weapon_diamondpickaxe = 0.25,
    weapon_diamondsword = 0.35,
    weapon_drill = 0.25,
    weapon_elsword = 0.20,
    weapon_flamethrower = 0.50,
    weapon_glassshank = 0.10,
    weapon_greensaber = 0.20,
    weapon_halberd = 0.35,
    weapon_katar = 0.15,
    weapon_lightbluesaber = 0.20,
    weapon_longsword = 0.35,
    weapon_maulsaber = 0.30,
    weapon_nailgun = 0.25,
    weapon_pan = 0.15,
    weapon_pimpcane = 0.10,
    weapon_pinksaber = 0.20,
    weapon_plunger = 0.10,
    weapon_poolstick = 0.10,
    weapon_purplesaber = 0.20,
    weapon_razorblade = 0.05,
    weapon_redkatana = 0.35,
    weapon_redsaber = 0.20,
    weapon_robotgauntlet = 0.30,
    weapon_rubberchicken = 0.05,
    weapon_saw = 0.25,
    weapon_scalpel = 0.05,
    weapon_spanner = 0.15,
    weapon_spikedcricketbat = 0.25,
    weapon_stool = 0.10,
    weapon_surgicalsaw = 0.25,
    weapon_tennisracket = 0.10,
    weapon_toothbrushshank = 0.05,
    weapon_walkingstick = 0.15,
    weapon_warhammer = 0.35,
    weapon_whitesaber = 0.20,
    weapon_wrench = 0.15,
    weapon_yellowsaber = 0.20,
    weapon_zkvtwo = 0.25,
    weapon_barbell = 0.30,
    weapon_dumbell = 0.20,
    weapon_skateboard = 0.15,

```

### <mark style="color:red;">**STEP 6 - Ammo Config**</mark>

<mark style="color:$info;">**Copy and paste this code in**</mark>**&#x20;**<mark style="color:green;">**\[\qs-inventory\config\weapons.lua]**</mark>**&#x20;**<mark style="color:$info;">**where the ammo configuration is**</mark>

```lua
    -- Polars Armoury Melee V2 Weapons

    {
        item = 'flamethrower_ammo',
        type = 'AMMO_FLAMETHROWER'
    },
    {
        item = 'nail_ammo',
        type = 'AMMO_NAIL'
    },

```

### <mark style="color:red;">**STEP 7 - Nailgun attachments p.1**</mark>

<mark style="color:$info;">**Copy and paste this code in**</mark> <mark style="color:green;">**\[\qs-inventory\config\weapons.lua]**</mark>**&#x20;**<mark style="color:$info;">**where the Config.WeaponAttachmentItems is**</mark>

```lua
    -- Polars Armoury Melee V2 Weapons
    
    {
        item = 'w_pi_nailgun_mag1',
        attachment = 'defaultclip',
        type = 'clip'
    },
    {
        item = 'w_pi_nailgun_mag2',
        attachment = 'drum',
        type = 'clip'
    }, 
```

### <mark style="color:red;">**STEP 8 - Nailgun attachments p.2**</mark>

<mark style="color:$info;">**Copy and paste this code in**</mark> <mark style="color:red;">**\[\qs-inventory\config\weapons.lua]**</mark>**&#x20;**<mark style="color:$info;">**where the Config.WeaponAttachments is**</mark>

```lua
    -- Polars Armoury Melee V2 Weapons

    ['WEAPON_NAILGUN'] = {
            defaultclip = { component = 'COMPONENT_NAILGUN_CLIP_01', item = 'w_pi_nailgun_mag1' },
            extendedclip = { component = 'COMPONENT_NAILGUN_CLIP_02', item = 'w_pi_nailgun_mag2' },       
    },
```
