> For the complete documentation index, see [llms.txt](https://polars-armoury.gitbook.io/polars-armoury-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://polars-armoury.gitbook.io/polars-armoury-docs/weapons/melee-pack-v1/qs-esx-inventory-guide.md).

# QS/ESX Inventory Guide

### <mark style="color:red;">**STEP 1 - Install the weapon file**</mark>

* Download the weapon file from your <mark style="color:green;">**CFX KEY**</mark>
* Then place it into your server folder (e.g resources) or  your preferred directory
* Make sure to <mark style="color:green;">**ENSURE**</mark> the weapon pack and <mark style="color:green;">**RESTART**</mark> your server

### <mark style="color:red;">**STEP 2 - Place the images**</mark>&#x20;

Place the images found in the "images" folder  in **\[/**<mark style="color:green;">**qs-inventory/html/images**</mark>**]**

### <mark style="color:red;">**STEP 3 - Add Items**</mark>

<mark style="color:$info;">**Copy and paste this code in**</mark> <mark style="color:green;">**\[/qs-inventory/shared/items.lua]**</mark>

```lua
    -- Polars Armoury Melee V1 Weapons
		
    ['weapon_butcher'] = {
        ['name'] = 'weapon_butcher',
        ['label'] = 'Butcher Knife',
        ['weight'] = 500,
        ['type'] = 'weapon',
        ['image'] = 'weapon_butcher.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Butcher Knife'
    },

    ['weapon_scimitar'] = {
        ['name'] = 'weapon_scimitar',
        ['label'] = 'Scimitar',
        ['weight'] = 500,
        ['type'] = 'weapon',
        ['image'] = 'weapon_scimitar.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Scimitar'
    },

    ['weapon_baton'] = {
        ['name'] = 'weapon_baton',
        ['label'] = 'Baton',
        ['weight'] = 500,
        ['type'] = 'weapon',
        ['image'] = 'weapon_baton.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Baton'
    },

    ['weapon_sledgehammer'] = {
        ['name'] = 'weapon_sledgehammer',
        ['label'] = 'Sledge Hammer',
        ['weight'] = 500,
        ['type'] = 'weapon',
        ['image'] = 'weapon_sledgehammer.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Sledge Hammer'
    },

    ['weapon_scifisword'] = {
        ['name'] = 'weapon_scifisword',
        ['label'] = 'SCIFI Sword',
        ['weight'] = 500,
        ['type'] = 'weapon',
        ['image'] = 'weapon_scifisword.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'SCIFI Sword'
    },

    ['weapon_scythe'] = {
        ['name'] = 'weapon_scythe',
        ['label'] = 'Scythe',
        ['weight'] = 500,
        ['type'] = 'weapon',
        ['image'] = 'weapon_scythe.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Scythe'
    },

    ['weapon_twohbattleaxe'] = {
        ['name'] = 'weapon_twohbattleaxe',
        ['label'] = '2H Battleaxe',
        ['weight'] = 500,
        ['type'] = 'weapon',
        ['image'] = 'weapon_twohbattleaxe.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = '2H Battleaxe'
    },

    ['weapon_pepperspray'] = {
        ['name'] = 'weapon_pepperspray',
        ['label'] = '200ML Pepper Spray',
        ['weight'] = 200,
        ['type'] = 'weapon',
        ['ammotype'] = 'AMMO_PEPPERSPRAY',
        ['image'] = 'weapon_pepperspray.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = '200ML Pepper Spray'
    },

    ['weapon_acidspray'] = {
        ['name'] = 'weapon_acidspray',
        ['label'] = '200ML Acid Spray',
        ['weight'] = 200,
        ['type'] = 'weapon',
        ['ammotype'] = 'AMMO_ACIDSPRAY',
        ['image'] = 'weapon_acidspray.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = '200ML Acid Spray'
    },

    ['weapon_barbedbat'] = {
        ['name'] = 'weapon_barbedbat',
        ['label'] = 'Barbed Wire Bat',
        ['weight'] = 750,
        ['type'] = 'weapon',
        ['image'] = 'weapon_barbedbat.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Barbed Wire Bat'
    },

    ['weapon_kitchenknife'] = {
        ['name'] = 'weapon_kitchenknife',
        ['label'] = 'Kitchen Knife',
        ['weight'] = 200,
        ['type'] = 'weapon',
        ['image'] = 'weapon_kitchenknife.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Kitchen Knife'
    },

    ['weapon_taccleaver'] = {
        ['name'] = 'weapon_taccleaver',
        ['label'] = 'Tactical Cleaver',
        ['weight'] = 350,
        ['type'] = 'weapon',
        ['image'] = 'weapon_taccleaver.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Tactical Cleaver'
    },

    ['weapon_eguitar'] = {
        ['name'] = 'weapon_eguitar',
        ['label'] = 'Electric Guitar',
        ['weight'] = 800,
        ['type'] = 'weapon',
        ['image'] = 'weapon_eguitar.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Electric Guitar'
    },

    ['weapon_guitar'] = {
        ['name'] = 'weapon_guitar',
        ['label'] = 'Guitar',
        ['weight'] = 750,
        ['type'] = 'weapon',
        ['image'] = 'weapon_guitar.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Guitar'
    },

    ['weapon_pitchfork'] = {
        ['name'] = 'weapon_pitchfork',
        ['label'] = 'Pitchfork',
        ['weight'] = 600,
        ['type'] = 'weapon',
        ['image'] = 'weapon_pitchfork.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Pitchfork'
    },

    ['weapon_tacaxe'] = {
        ['name'] = 'weapon_tacaxe',
        ['label'] = 'Tactical Axe',
        ['weight'] = 650,
        ['type'] = 'weapon',
        ['image'] = 'weapon_tacaxe.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Tactical Axe'
    },

    ['weapon_wclaws'] = {
        ['name'] = 'weapon_wclaws',
        ['label'] = 'Wolverine Claws',
        ['weight'] = 250,
        ['type'] = 'weapon',
        ['image'] = 'weapon_wclaws.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Wolverine Claws'
    },

    ['weapon_scissors'] = {
        ['name'] = 'weapon_scissors',
        ['label'] = 'Scissors',
        ['weight'] = 100,
        ['type'] = 'weapon',
        ['image'] = 'weapon_scissors.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Scissors'
    },

    ['weapon_pickaxe'] = {
        ['name'] = 'weapon_pickaxe',
        ['label'] = 'Pickaxe',
        ['weight'] = 650,
        ['type'] = 'weapon',
        ['image'] = 'weapon_pickaxe.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Pickaxe'
    },

    ['weapon_screwdriver'] = {
        ['name'] = 'weapon_screwdriver',
        ['label'] = 'Screwdriver',
        ['weight'] = 149,
        ['type'] = 'weapon',
        ['image'] = 'weapon_screwdriver.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Screwdriver'
    },

    ['weapon_dildo'] = {
        ['name'] = 'weapon_dildo',
        ['label'] = 'Dildo',
        ['weight'] = 100,
        ['type'] = 'weapon',
        ['image'] = 'weapon_dildo.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Dildo'
    },

    ['weapon_hunterknife'] = {
        ['name'] = 'weapon_hunterknife',
        ['label'] = 'Hunter Knife',
        ['weight'] = 149,
        ['type'] = 'weapon',
        ['image'] = 'weapon_hunterknife.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Hunter Knife'
    },

    ['weapon_iceclimber'] = {
        ['name'] = 'weapon_iceclimber',
        ['label'] = 'Ice Climber',
        ['weight'] = 350,
        ['type'] = 'weapon',
        ['image'] = 'weapon_iceclimber.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Ice Climber'
    },

    ['weapon_mace'] = {
        ['name'] = 'weapon_mace',
        ['label'] = 'MACE',
        ['weight'] = 750,
        ['type'] = 'weapon',
        ['image'] = 'weapon_mace.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'MACE'
    },

    ['weapon_shovel'] = {
        ['name'] = 'weapon_shovel',
        ['label'] = 'Shovel',
        ['weight'] = 550,
        ['type'] = 'weapon',
        ['image'] = 'weapon_shovel.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Shovel'
    },

    ['weapon_spikedknuckles'] = {
        ['name'] = 'weapon_spikedknuckles',
        ['label'] = 'Spiked Knuckles',
        ['weight'] = 250,
        ['type'] = 'weapon',
        ['image'] = 'weapon_spikedknuckles.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Spiked Knuckles'
    },

    ['weapon_crutch'] = {
        ['name'] = 'weapon_crutch',
        ['label'] = 'Crutch',
        ['weight'] = 350,
        ['type'] = 'weapon',
        ['image'] = 'weapon_crutch.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Crutch'
    },

    ['weapon_brownmachete'] = {
        ['name'] = 'weapon_brownmachete',
        ['label'] = 'BH Machete',
        ['weight'] = 200,
        ['type'] = 'weapon',
        ['image'] = 'weapon_brownmachete.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'BH Machete'
    },

    ['weapon_blackkatana'] = {
        ['name'] = 'weapon_blackkatana',
        ['label'] = 'Black Katana',
        ['weight'] = 550,
        ['type'] = 'weapon',
        ['image'] = 'weapon_blackkatana.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Black Katana'
    },

    ['weapon_kukri'] = {
        ['name'] = 'weapon_kukri',
        ['label'] = 'Kukri',
        ['weight'] = 350,
        ['type'] = 'weapon',
        ['image'] = 'weapon_kukri.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Kukri'
    },

    ['weapon_stopsign'] = {
        ['name'] = 'weapon_stopsign',
        ['label'] = 'Stop Sign',
        ['weight'] = 600,
        ['type'] = 'weapon',
        ['image'] = 'weapon_stopsign.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Stop Sign'
    },

    ['weapon_thorshammer'] = {
        ['name'] = 'weapon_thorshammer',
        ['label'] = 'Thors Hammer',
        ['weight'] = 1000,
        ['type'] = 'weapon',
        ['image'] = 'weapon_thorshammer.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Thors Hammer'
    },

    ['weapon_axe'] = {
        ['name'] = 'weapon_axe',
        ['label'] = 'Axe',
        ['weight'] = 800,
        ['type'] = 'weapon',
        ['image'] = 'weapon_axe.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Axe'
    },

    ['weapon_chair'] = {
        ['name'] = 'weapon_chair',
        ['label'] = 'Chair',
        ['weight'] = 450,
        ['type'] = 'weapon',
        ['image'] = 'weapon_chair.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Chair'
    },

    ['weapon_zk'] = {
        ['name'] = 'weapon_zk',
        ['label'] = 'Zombie Knife',
        ['weight'] = 400,
        ['type'] = 'weapon',
        ['image'] = 'weapon_zk.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Zombie Knife'
    },

    ['weapon_redzk'] = {
        ['name'] = 'weapon_redzk',
        ['label'] = 'Red Zombie Knife',
        ['weight'] = 400,
        ['type'] = 'weapon',
        ['image'] = 'weapon_redzk.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Red Zombie Knife'
    },

    ['weapon_bluezk'] = {
        ['name'] = 'weapon_bluezk',
        ['label'] = 'Blue Zombie Knife',
        ['weight'] = 400,
        ['type'] = 'weapon',
        ['image'] = 'weapon_bluezk.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Blue Zombie Knife'
    },

    ['weapon_pinkzk'] = {
        ['name'] = 'weapon_pinkzk',
        ['label'] = 'Pink Zombie Knife',
        ['weight'] = 400,
        ['type'] = 'weapon',
        ['image'] = 'weapon_pinkzk.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Pink Zombie Knife'
    },

    ['weapon_spikeybat'] = {
        ['name'] = 'weapon_spikeybat',
        ['label'] = 'Spikey Bat',
        ['weight'] = 800,
        ['type'] = 'weapon',
        ['image'] = 'weapon_spikeybat.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Spikey Bat'
    },

    ['weapon_katana'] = {
        ['name'] = 'weapon_katana',
        ['label'] = 'Katana Sword',
        ['weight'] = 800,
        ['type'] = 'weapon',
        ['image'] = 'weapon_katana.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Katana Sword'
    },

    ['weapon_longmachete'] = {
        ['name'] = 'weapon_longmachete',
        ['label'] = 'Long Machete',
        ['weight'] = 500,
        ['type'] = 'weapon',
        ['image'] = 'weapon_longmachete.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Long Machete'
    },

    ['weapon_tacticalhatchet'] = {
        ['name'] = 'weapon_tacticalhatchet',
        ['label'] = 'Tactical Hatchet',
        ['weight'] = 450,
        ['type'] = 'weapon',
        ['image'] = 'weapon_tacticalhatchet.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Tactical Hatchet'
    },

    ['weapon_fireworksingle'] = {
        ['name'] = 'weapon_fireworksingle',
        ['label'] = 'Firework Spray',
        ['weight'] = 1000,
        ['type'] = 'weapon',
        ['ammotype'] = 'AMMO_FIREWORKSINGLE',
        ['durability'] = 0.5,
        ['image'] = 'weapon_fireworksingle.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = 'Firework Spray'
    },

    ['weapon_spraypaint'] = {
        ['name'] = 'weapon_spraypaint',
        ['label'] = '200ML Spray Paint',
        ['weight'] = 200,
        ['type'] = 'weapon',
        ['ammotype'] = 'AMMO_SPRAYPAINT',
        ['image'] = 'weapon_spraypaint.png',
        ['unique'] = false,
        ['useable'] = false,
        ['rare'] = 'common',
        ['description'] = '200ML Spray Paint'
    },
    ['acidspray_ammo'] = {
        ['name'] = 'acidspray_ammo',
        ['label'] = 'Acid Spray Canister',
        ['weight'] = 100,
        ['type'] = 'item',
        ['image'] = 'ammo-acidspray.png',
        ['unique'] = false,
        ['useable'] = true,
        ['rare'] = 'common',
        ['shouldClose'] = true,
        ['combinable'] = nil,
        ['object'] = 'prop_ld_ammo_pack_01',
        ['description'] = 'Canister of acid spray ammunition.'
    },

    ['pepperspray_ammo'] = {
        ['name'] = 'pepperspray_ammo',
        ['label'] = 'Pepper Spray Canister',
        ['weight'] = 100,
        ['type'] = 'item',
        ['image'] = 'ammo-pepperspray.png',
        ['unique'] = false,
        ['useable'] = true,
        ['rare'] = 'common',
        ['shouldClose'] = true,
        ['combinable'] = nil,
        ['object'] = 'prop_ld_ammo_pack_01',
        ['description'] = 'Refill for pepper spray weapons.'
    },

    ['spraypaint_ammo'] = {
        ['name'] = 'spraypaint_ammo',
        ['label'] = 'Spray Paint Can',
        ['weight'] = 100,
        ['type'] = 'item',
        ['image'] = 'ammo-spraypaint.png',
        ['unique'] = false,
        ['useable'] = true,
        ['rare'] = 'common',
        ['shouldClose'] = true,
        ['combinable'] = nil,
        ['object'] = 'prop_ld_ammo_pack_01',
        ['description'] = 'A can of spray paint, for art or mischief.'
    },

    ['fireworksingle_ammo'] = {
        ['name'] = 'fireworksingle_ammo',
        ['label'] = 'Single Firework Charge',
        ['weight'] = 150,
        ['type'] = 'item',
        ['image'] = 'ammo-fireworksingle.png',
        ['unique'] = false,
        ['useable'] = true,
        ['rare'] = 'common',
        ['shouldClose'] = true,
        ['combinable'] = nil,
        ['object'] = 'prop_ld_ammo_pack_01',
        ['description'] = 'A single-use firework launcher cartridge.'
    },
```

### <mark style="color:red;">**STEP 4 - Config weapons**</mark>

<mark style="color:$info;">**Copy and paste this code in**</mark> <mark style="color:green;">**\[\qs-inventory\shared\weapons.lua]**</mark>**&#x20;**<mark style="color:$info;">**where the configuration weapons is**</mark>

```lua
-- Polars Armoury Melee V1 Ammo
	
    [`weapon_butcher`] = {
        name = 'weapon_butcher',
        label = 'Butcher Knife',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_scimitar`] = {
        name = 'weapon_scimitar',
        label = 'Scimitar',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_baton`] = {
        name = 'weapon_baton',
        label = 'Baton',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_sledgehammer`] = {
        name = 'weapon_sledgehammer',
        label = 'Sledge Hammer',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_scifisword`] = {
        name = 'weapon_scifisword',
        label = 'SCIFI Sword',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_scythe`] = {
        name = 'weapon_scythe',
        label = 'Scythe',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_twohbattleaxe`] = {
        name = 'weapon_twohbattleaxe',
        label = '2H Battleaxe',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_pepperspray`] = {
        name = 'weapon_pepperspray',
        label = '200ML Pepper Spray',
        weapontype = 'Pistol',
        ammotype = 'AMMO_PEPPERSPRAY',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_acidspray`] = {
        name = 'weapon_acidspray',
        label = '200ML Acid Spray',
        weapontype = 'Pistol',
        ammotype = 'AMMO_ACIDSPRAY',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_barbedbat`] = {
        name = 'weapon_barbedbat',
        label = 'Barbed Wire Bat',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_kitchenknife`] = {
        name = 'weapon_kitchenknife',
        label = 'Kitchen Knife',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_taccleaver`] = {
        name = 'weapon_taccleaver',
        label = 'Tactical Cleaver',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_eguitar`] = {
        name = 'weapon_eguitar',
        label = 'Electric Guitar',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_guitar`] = {
        name = 'weapon_guitar',
        label = 'Guitar',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_pitchfork`] = {
        name = 'weapon_pitchfork',
        label = 'Pitchfork',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_tacaxe`] = {
        name = 'weapon_tacaxe',
        label = 'Tactical Axe',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_wclaws`] = {
        name = 'weapon_wclaws',
        label = 'Wolverine Claws',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_scissors`] = {
        name = 'weapon_scissors',
        label = 'Scissors',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_pickaxe`] = {
        name = 'weapon_pickaxe',
        label = 'Pickaxe',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_screwdriver`] = {
        name = 'weapon_screwdriver',
        label = 'Screwdriver',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_dildo`] = {
        name = 'weapon_dildo',
        label = 'Dildo',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_hunterknife`] = {
        name = 'weapon_hunterknife',
        label = 'Hunter Knife',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_iceclimber`] = {
        name = 'weapon_iceclimber',
        label = 'Ice Climber',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_mace`] = {
        name = 'weapon_mace',
        label = 'MACE',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_shovel`] = {
        name = 'weapon_shovel',
        label = 'Shovel',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_spikedknuckles`] = {
        name = 'weapon_spikedknuckles',
        label = 'Spiked Knuckles',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_crutch`] = {
        name = 'weapon_crutch',
        label = 'Crutch',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_brownmachete`] = {
        name = 'weapon_brownmachete',
        label = 'BH Machete',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_blackkatana`] = {
        name = 'weapon_blackkatana',
        label = 'Black Katana',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_kukri`] = {
        name = 'weapon_kukri',
        label = 'Kukri',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_stopsign`] = {
        name = 'weapon_stopsign',
        label = 'Stop Sign',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_thorshammer`] = {
        name = 'weapon_thorshammer',
        label = 'Thors Hammer',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_axe`] = {
        name = 'weapon_axe',
        label = 'Axe',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_chair`] = {
        name = 'weapon_chair',
        label = 'Chair',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_zk`] = {
        name = 'weapon_zk',
        label = 'Zombie Knife',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_redzk`] = {
        name = 'weapon_redzk',
        label = 'Red Zombie Knife',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_bluezk`] = {
        name = 'weapon_bluezk',
        label = 'Blue Zombie Knife',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_pinkzk`] = {
        name = 'weapon_pinkzk',
        label = 'Pink Zombie Knife',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_spikeybat`] = {
        name = 'weapon_spikeybat',
        label = 'Spikey Bat',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_katana`] = {
        name = 'weapon_katana',
        label = 'Katana Sword',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_longmachete`] = {
        name = 'weapon_longmachete',
        label = 'Long Machete',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_tacticalhatchet`] = {
        name = 'weapon_tacticalhatchet',
        label = 'Tactical Hatchet',
        weapontype = 'Melee',
        ammotype = 'nil',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_fireworksingle`] = {
        name = 'weapon_fireworksingle',
        label = 'Firework Spray',
        weapontype = 'Pistol',
        ammotype = 'AMMO_FIREWORKSINGLE',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },

    [`weapon_spraypaint`] = {
        name = 'weapon_spraypaint',
        label = '200ML Spray Paint',
        weapontype = 'Pistol',
        ammotype = 'AMMO_SPRAYPAINT',
        damagereason = 'Melee killed / Whacked / Executed / Beat down / Murdered / Battered'
    },
```

### <mark style="color:red;">**STEP 5 - Config durability**</mark>

<mark style="color:$info;">**Copy and paste this code in**</mark> <mark style="color:green;">**\[\qs-inventory\config\weapons.lua]**</mark>**&#x20;**<mark style="color:$info;">**where the durability configuration is**</mark>

```lua
-- Polars Armoury Melee V1 Ammo

    weapon_butcher = 0.15,
    weapon_scimitar = 0.15,
    weapon_baton = 0.15,
    weapon_sledgehammer = 0.15,
    weapon_scifisword = 0.15,
    weapon_scythe = 0.15,
    weapon_twohbattleaxe = 0.15,
    weapon_pepperspray = 0.15,
    weapon_acidspray = 0.15,
    weapon_barbedbat = 0.15,
    weapon_kitchenknife = 0.15,
    weapon_taccleaver = 0.15,
    weapon_eguitar = 0.15,
    weapon_guitar = 0.15,
    weapon_pitchfork = 0.15,
    weapon_tacaxe = 0.15,
    weapon_wclaws = 0.15,
    weapon_scissors = 0.15,
    weapon_pickaxe = 0.15,
    weapon_screwdriver = 0.15,
    weapon_dildo = 0.15,
    weapon_hunterknife = 0.15,
    weapon_iceclimber = 0.15,
    weapon_mace = 0.15,
    weapon_shovel = 0.15,
    weapon_spikedknuckles = 0.15,
    weapon_crutch = 0.15,
    weapon_brownmachete = 0.15,
    weapon_blackkatana = 0.15,
    weapon_kukri = 0.15,
    weapon_stopsign = 0.15,
    weapon_thorshammer = 0.15,
    weapon_axe = 0.15,
    weapon_chair = 0.15,
    weapon_zk = 0.15,
    weapon_redzk = 0.15,
    weapon_bluezk = 0.15,
    weapon_pinkzk = 0.15,
    weapon_spikeybat = 0.15,
    weapon_katana = 0.15,
    weapon_longmachete = 0.15,
    weapon_tacticalhatchet = 0.15,
    weapon_fireworksingle = 0.15,
    weapon_spraypaint = 0.15,

```

### <mark style="color:red;">**STEP 6 - Ammo config**</mark>

<mark style="color:$info;">**Copy and paste this code in**</mark> <mark style="color:green;">**\[\qs-inventory\config\weapons.lua]**</mark>**&#x20;**<mark style="color:$info;">**where the ammo configuration is**</mark>

```lua
    {
        item = 'pepperspray_ammo',
        type = 'AMMO_PEPPERSPRAY'
    },
    {
        item = 'spraypaint_ammo',
        type = 'AMMO_SPRAYPAINT'
    },
    {
        item = 'fireworksingle_ammo',
        type = 'AMMO_FIREWORKSINGLE'
    },
    {
        item = 'acidspray_ammo',
        type = 'AMMO_ACIDSPRAY'
    },
```
